What is your Mission? |
Been playing 40k for a while?
Then you will certainly have played all the permutations of the standard
missions... many, many times! You will know that if army/codex ‘X’ plays
against opponent army/codex ‘Y’, then you will most likely get result ‘Z’. In
fact, we all judge the perceived strengths of all the codices and rate them
against each other – based on how they perform in a rather limited array of
missions.
In the 6th edition
book, five out of six missions feature some kind of objective(s) to be grabbed
and held. Obviously missions of this ilk will suit any army which can either spam
the board with multiple units (a la Tyranids with Tervigons) or an army which
has a natural ability to withstand an onslaught of shots (ie power-armoured infantry,
units with Feel No Pain or those with invulnerable saves).
What if the missions were more
varied? Would that allow other codices, and more varied army builds from the
more usual suspects, to have a better chance at competing in 40k?
Later, I will be asking for
contributions – both for missions and deployment set-up maps. I have about ten
deployment maps sketched up, and rough ideas for around ten missions (these are
in addition to the 6th edition ‘book’ missions and set-ups).
For now however (before I put
in too much of my own time and effort), I am simply asking two questions to
gauge the potential interest in this project:
1. Would
you be happy to accept and play an expanded set of missions?
2. What
sorts of things would you like to see in an expanded set of missions?