Well, it's been a while since my last
post and even longer since I last posted about my Blood Bowl season.
A lot's happened, my Orc team, Da Orkanapolis Bolts have completed
the 12 games of the pre-season tournament and are now in the
perpetual league proper. Their final record stood at 4 wins, 6 losses
and 2 draws anchoring me firmly to the middle of the table. Not great
but it's not all about the winning, it's also about staying alive and
developing your players!
I have two Blitzers with 5 skills
between them, one's a pure hitter, the other is a safety, another is
on the path of the bash with mighty blow and the fourth is going to
be a support player with guard as his first skill. The Black Orcs
have not been as quick to skill up with one with block and another
with jump up (I couldn't waste the double), unfortunately the third
has done enough to puck up guard but has been move broken twice and I
can't justify keeping him around at movement 2!
I also suffered an agi bust on my
thrower who has skilled up with block so I had to let him go,
hopefully it won't take too long to get the new guy up to speed
because they make pretty good ball carriers. Of the two linemen in
the team I rolled doubles for the only skill between them and chose
diving tackle because nothing beats me faster then those damn nimble
elves!
Later on in the pre-season I gathered
enough gold to hire a Troll and a Goblin, the Troll is one casualty
away from his first skill which is nice and the Gobo has yet to step
off the bench! The combo is really only there for the potential of a
one-turn TD but the big fellah is nice when facing other big guys,
particularly Minotaurs who really put the hurt on the Bolts early on
in the season.
But Blood Bowl is about even more than
just winning and book-keeping, you usually get some good stories, the
main one for the Bolts in the pre-season has been the emergence of
their star Blitzer, Slash Spleenspilla who came in as a replacement
for a “fired” move busted blitzer on game 4 and set the
score-board alight. Da Bolts had been having major problems just
picking up the ball in the early part of the pre-season even with
their normally sure-handed thrower, but whenever the ball bounced
Slash's way it just seemed to stick to him and turn into a score! He
ended the season with 8TDs and 31 star-player points over just 8
games.
I've been painting the guys over the
course of the season so here's how the finished team look:
Blitzers |
Black Orcs |
Linemen, Goblin & Thrower |
Troll with Re-Rolls & Turn Counter |
Now what's better than one Blood Bowl
team?
Two of course! We're well into the
second intake of teams going through another pre-season round robin
tournament. I'm doing a Norse team called the Asguard Thunderers in
this one, we're four games in so it's a bit early to tell but I'm at
2 wins and 2 losses and so-far I've only suffered a move bust on a
lineman but I've managed to roll a strength boost on another!
Combined with the two strength 4 Ulfwerners (Norse Werewolves) it
makes a bashier team that much more bashier (?)! One thing I am
struggling with though is scoring. I was expecting them to be
significantly faster than the Orcs, and while they have shown promise
with a couple of quick flank-run TDs, getting the ball back is
proving to be something of a struggle at the mo. I'll have to keep
working on it if I'm going to realise my goal of having a truly
explosive offence!
As with the Orcs I'll be painting these
guys as I go and four games in the initial roster is painted, but
I've still got a couple of skill players to do who I'll pick up later
in the season, and, of course, the counters:
Runner, Thrower, Beserker & S4 Lineman |
Linement & Ulfwerners |
Linemen |
Turn Counter, Re-Rolls & Score Tracker |
Great looking teams, I understand the desire to keep the double - next time if you don't want dodge maybe consider side step (I would still take dodge, it's another block result that doesn't hurt you) but side step would be really annoying on a black orc!
ReplyDeleteI like what you've done wit those Ulfwereners. Been trying to work out how to bash those with just the Marauder kits, so yours are what I'd call 'inspirational'.
ReplyDeleteThanks but the Ulfs are actually Beastmen bodies with Wolf lower legs and Chaos Rider heads. Our very own TheBaron was kind enough to pass on the parts I was missing!
ReplyDeletefunnily enough I just played a game this evening and rolled a double on a skill-up for my Jump-Up Black Orc. Surprise, surprise it was another double ... a double 6! Hello St 5 Black Orc, sadly I'm 15 spp away from being able to put block on him!
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