Friday, 6 July 2012
Is combat dead in the 6th?
Firstly a disclaimer, I have played 1 game of 40k so if my understanding of the rules are wrong feel free to let us know because I need all the help I can get with it.
Last night was my first game of 40k; I played Duncs with his Necrons. I've been playing Duncs for about 2 years and really expected to face his Orks so it was a pleasant surprise to see Hordes (or 500 points worth) or living metal across from me.
This was the first time I'd played Necrons, I've discussed on here starting an army of them I love the models and the simple but effective paint jobs that people manage on them.
We ended up playing the 1 objective game with the short edge deployment.
The game was very close with Duncs winning as he destroyed the first unit while we drew on primary objectives.
So thoughts on 6th
Combat is clunky, really clunky.
We found it really slow to allocate wounds to Space wolves that are all in base to base.
It’s also really hard to win combat with the fact that you just seem to run away no matter what happens in the combat. It’s also just harder to get into combat with the fat that you can't assault out of a parked rhino.
Our game really made me think that Combat is dead, the game was shooting based in fifth, with over watch and new combat resolution it’s even more so or at least that was the impression I got.
Personally I don't have a problem with that, I always thought that fights in the 41st millennium should be solved with guns rather than sticks but it leads you to think.
So what did I learn? Grey Hunters are even more awesome than before, over watch + counter charge + rapid fire and the options for either plasma or melta they are the most adaptable troop choice in the game.
Rhinos really are paper thin, I just don't know how many we will see, and do you want to just sit in a tin can and then when you are going to do something you are going to get shot anyway? I could certainly see drop pods making a comeback. You are going to get out and get shot anyway so why not make sure you get where you want to get before you get shot?
Now when the Necron codex came out I discussed with Darren how I thought they had big holes in them because of their low I they could get chased off the board so easily and he discussed that as it was written ready for 6th it was going to really find its place on the introduction and I have to agree, Tesla really comes into the fore, as do gauss with their ability to glance vehicles to death. I was tempted to do a necron army before, after last night I am even more so.
As always I look forward to reading you comments.