Monday, 2 July 2012

Monday Musings - The Death of Scouts






Scouting in 6th

When I first saw that Accute Senses allowed a re-roll on the board-edge for Outfalnking, my mind started racing. What would that mean for BEL on Wolf Scouts? If we could re-roll that, it would practically guarantee that they would arrive on the board edge that we wanted them to. However, upon reading the Reserve rules, you're not allowed to Assault on the turn that you arrive. No more charging into parking lots. No more tying up enemy heavy weapons teams.

So, the question is; Are BEL Scouts still useful as a disruption unit? Your enemy still has the decision to make - do I turn around and deal with the Scouts before they charge or do I ignore them?

And, they still have the option of Infiltrating of course.

So, it looks like Wolf Scouts might be slightly weaker in 6th ed than they were in 5th. I certainly can't see myself taking two packs anymore that's for sure...

Reserves in General

I've also been thinking about Graham's Null Deployment Tyranid army. Not only can the Genestealers not assault directly from outflanking (making them even more Bolter bait-y) but now you can only put half of your army into reserve anyway. Can't say I'm a huge fan of this as it removes options.

(The end of brackets)

T5(4) is no more. So, Bikes are now natural T5 as are Plague Marines and Nob Bikers. Yes, Nob Bikers! Once seen as "broken", then not, 6th ed could be the time they make a comeback. With natural T5 you need S10 to deny them FNP which means most of the time they'll be getting a 4++ cover save and a 5+ FNP.

Flakk Missiles

Ah, go on then, I'll wade into this one. I always thought that 40K was a permissive ruleset - ie they have to specifically say that you can do something before you can. Nowhere does it explicitly say that Space Wolves get Flakk Missiles nor that they get the opportunity to purchase them as an upgrade.

Don't get me wrong, I think this will change and I think it will change quickly. The question is, how many points for you pay for the option? Flyers look pretty sweet in the new rules and it's only a matter of time before we start seeing mass flyboys at tournaments. How much to try and shoot one down? 2 points a model? 5?

To scout or not to scout? Any reservations about the new reserve rules? What do the new toughness rules mean for BIDMAS? And pound your Flakk Missile, two pound your pair...

4 comments:

  1. My poor beautiful scouts! :(

    As for Nob bikers we can still just jaws them to hell so no change there :p

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  2. Also, you can't ad an ID to a scouting squad, and they can't come in from the enemy's board edge

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  3. Michael Simpson2 July 2012 at 19:38

     Why can't they? That is a codex rule that I didn't see FAQ'd I don't think

    ReplyDelete
  4. The change to outflank and reserves was a shocker to me.  Seems like it's taking away from the cinematic feel they were allegedly looking for.  Plus, it's another kick for assault units.

    I don't think Null Nids are completely dead, as things that arrive by special means (outflank, deepstrike) don't count against the 50%, just things that would walk in from your board edge.

    ReplyDelete

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