Sunday, 28 December 2014

Tyranids vs Space Wolves Campaign - Game 4


GAME 4 - ERADICATION

After the Space Wolves' lightning raid against the heart of the Tyranid encampments, the Imperial forces draw up reserves to begin a systematic process of alien extermination... 



SET-UP:

Place terrain randomly.  

Pitched battle deployment.

ARMY CONSTRUCTION & RESTRICTIONS:

None.

OBJECTIVES & VICTORY CONDITIONS:

Primary Objective (10pts):

Victory points – the player to destroy the highest value of his opponent’s army is awarded 10pts. Vehicles with depleted hull points and units which have suffered any unsaved wounds are worth half-points.

Secondary Objective (7pts):

‘Modified’ Maelstrom Cards

Tertiary Objectives:

First Strike (1pt)
Slay the Warlord (1pt)
Line Breaker (1pt)

(NOTE: Tabling your opponent automatically gives the winner a 20-0 victory!).  

OUTCOMES & BONUSES:

The winner of this battle has dealt a massive blow to the losing army, decimating their remaining forces and critically limiting their backfield supply chains. 

The winner gains the ability to force their opponent to re-roll any or all reserves rolls in a single turn of the next game.

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