I`ve been in the US for the last 5 days preparing for my wife`s cousin`s wedding and tomorrow is the big day. The suits are hired, the booze has been ordered and the bride and groom are looking remarkably calm. We`ve been filling the days with little trips to see a few sights but for the most part we`ve been trying not to get under too many people`s feet.
To fill some of the gaps I`ve been browsing through the Tyranid codex and while I`m set on doing an Eldar list next, the `nids have always held something of a fascination for me ever since owning the first edition of Space Hulk, I`m sure many people are the same! The army looks like a lot of fun with some widely varying builds possible but I`m very put off doing another horde-style army after the sheer volume of paining required from my Orks! Still there are painting services out there and in the case of a `nid army I`m not afraid to use them!
Here`s a little list I came up with:
Parasite of Mortrex
Good price, interesting rules and supports the flying portion of my list a lot cheaper than a flying tyrant would!
Two Broods of 2 Hive Guard
Best transport killers the `nids have available and at T6 they will probably stick around a while.
10 man termagant brood and the obligatory Tervigon
What`s not to like, except that combined with the Parasite HQ this could add up to a lot of kill points in a kill point game!!
Two Broods of 10 Genestealers
THE character unit for the Tyranids imho, I gotta have them an one unit is to easy to burn down.
Killy and cheap, they can provide cover and a sizable combat threat that cannot be ignored.
Fast, cheap and cool looking models, surely a must have. They also provide a screen for：
４ Tyranid Shrikes
Flying Warriors which my HQ can hide in, the unit packs a pretty serious cc punch and should get there thanks to the Gargoyles.
Opinion seems divided on these and Trygons and I`m still in two minds over it but for the points they look a good fit.
The Great Devourer`s schemes may yet come to fruition!