Tuesday, 15 November 2011

Da Bolts - A Blood Bowl Update

Well, it's been a while since my last post and even longer since I last posted about my Blood Bowl season. A lot's happened, my Orc team, Da Orkanapolis Bolts have completed the 12 games of the pre-season tournament and are now in the perpetual league proper. Their final record stood at 4 wins, 6 losses and 2 draws anchoring me firmly to the middle of the table. Not great but it's not all about the winning, it's also about staying alive and developing your players!

I have two Blitzers with 5 skills between them, one's a pure hitter, the other is a safety, another is on the path of the bash with mighty blow and the fourth is going to be a support player with guard as his first skill. The Black Orcs have not been as quick to skill up with one with block and another with jump up (I couldn't waste the double), unfortunately the third has done enough to puck up guard but has been move broken twice and I can't justify keeping him around at movement 2!

I also suffered an agi bust on my thrower who has skilled up with block so I had to let him go, hopefully it won't take too long to get the new guy up to speed because they make pretty good ball carriers. Of the two linemen in the team I rolled doubles for the only skill between them and chose diving tackle because nothing beats me faster then those damn nimble elves!

Later on in the pre-season I gathered enough gold to hire a Troll and a Goblin, the Troll is one casualty away from his first skill which is nice and the Gobo has yet to step off the bench! The combo is really only there for the potential of a one-turn TD but the big fellah is nice when facing other big guys, particularly Minotaurs who really put the hurt on the Bolts early on in the season.

But Blood Bowl is about even more than just winning and book-keeping, you usually get some good stories, the main one for the Bolts in the pre-season has been the emergence of their star Blitzer, Slash Spleenspilla who came in as a replacement for a “fired” move busted blitzer on game 4 and set the score-board alight. Da Bolts had been having major problems just picking up the ball in the early part of the pre-season even with their normally sure-handed thrower, but whenever the ball bounced Slash's way it just seemed to stick to him and turn into a score! He ended the season with 8TDs and 31 star-player points over just 8 games.

I've been painting the guys over the course of the season so here's how the finished team look:


Black Orcs

Linemen, Goblin & Thrower

Troll with Re-Rolls & Turn Counter

Now what's better than one Blood Bowl team?

Two of course! We're well into the second intake of teams going through another pre-season round robin tournament. I'm doing a Norse team called the Asguard Thunderers in this one, we're four games in so it's a bit early to tell but I'm at 2 wins and 2 losses and so-far I've only suffered a move bust on a lineman but I've managed to roll a strength boost on another! Combined with the two strength 4 Ulfwerners (Norse Werewolves) it makes a bashier team that much more bashier (?)! One thing I am struggling with though is scoring. I was expecting them to be significantly faster than the Orcs, and while they have shown promise with a couple of quick flank-run TDs, getting the ball back is proving to be something of a struggle at the mo. I'll have to keep working on it if I'm going to realise my goal of having a truly explosive offence!

As with the Orcs I'll be painting these guys as I go and four games in the initial roster is painted, but I've still got a couple of skill players to do who I'll pick up later in the season, and, of course, the counters:

Runner, Thrower, Beserker & S4 Lineman

Linement & Ulfwerners


Turn Counter, Re-Rolls & Score Tracker


  1. Great looking teams, I understand the desire to keep the double - next time if you don't want dodge maybe consider side step (I would still take dodge, it's another block result that doesn't hurt you) but side step would be really annoying on a black orc!

  2. I like what you've done wit those Ulfwereners.  Been trying to work out how to bash those with just the Marauder kits, so yours are what I'd call 'inspirational'.

  3. Thanks but the Ulfs are actually Beastmen bodies with Wolf lower legs and Chaos Rider heads. Our very own TheBaron was kind enough to pass on the parts I was missing!

  4. funnily enough I just played a game this evening and rolled a double on a skill-up for my Jump-Up Black Orc. Surprise, surprise it was another double ... a double 6! Hello St 5 Black Orc, sadly I'm 15 spp away from being able to put block on him!


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